1 · Place a Come bet
With a Point already on, put a chip in the Come area. It plays just like the Pass Line, starting from the next roll: 7 or 11 wins, 2, 3 or 12 loses, anything else becomes your number.
1 · Place a Don't Come bet
With a Point already on, put a chip in the Don't Come bar. It's Don't Pass, but starting from the next roll — you're betting against the number it lands on. On the next roll 2 or 3 wins, 7 or 11 loses, 12 pushes, and anything else becomes your number.