With a dozen players betting on a dozen numbers at once, the crew keeps it all straight with a mix of people and markers.
The crew
- Stickman
Moves the dice and calls out results, controls the pace of the game, and handles proposition bets in the middle of the table.
- Boxman
Supervises the table and handles disputes — seated behind the chip tray.
- Base Dealers
The two dealers who manage chips and pay bets on each side of the table — responsible for the Points.
Lammers
Discs that sit on top of bets to identify their type or status:
A plain Place bet gets no lammer at all — the lammer only appears when a bet needs a status called out (its puck is off) or needs to be told apart from a look-alike (Buy vs. Place on the same number).
Where chips go in a point box
Every Point number has its own box. Where a chip sits inside it tells the dealers what kind of bet it is (and, as you'll see below, whose it is). Hover (or tap) any spot below to see what belongs there.
The Apron and the Point Box
The Apron — the outer rim of the table, and the place where bettors stand. Where you stand along it decides where your chips are placed in the Point Boxes and on the other spots around the table.
The Point Box — each Point number's own box. Your chips sit at the spot in it that matches where you're standing, so the box works like a map of the apron: stand at spot 3 on the apron and your chips go on spot 3 in the box. That's how the dealers keep track of whose bet is whose — and how you can check yours.
Checking your bets when it's busy
- With a lot of players and a lot of action, don't hunt through every box. Find your spot on the apron and look at the matching numbered spot in the Point Box.
- Read what kind of bet it is from the band it sits in and any lammer on top (see "Where chips go in a point box" above).
- If a chip isn't where you'd expect for where you're standing, say so to the dealer before the next roll.